Products

VR rooms and games' catalog

Design, installation, configuration and monitoring.

We equip your rooms for free-roaming virtual reality, so players don't have a computer on their back, just a virtual reality headset and controllers. This allows them to move freely and comfortably across the entire gaming surface.

Virtual reality games are entirely designed and developed in our studios. We then configure and install the setup your room needs, according to its dimensions. The games are launched from a management interface that gives you access to complete monitoring (player encoding, headset and server status, scoreboard, statistics on the number of games, etc.).

Arduinna Silva produits conception
Conception
Game development

Game creation process entirely handled in our studios, from concept to release.

Arduinna Silva produits installation
Installation
Installation in VR rooms

Infrastructure, network and recording system's installation. Headset calibration and game installation.

Arduinna Silva produits serveurs
Servers
Locally or in the cloud

Depending on the available space you have and your preferences, servers can be installed in a technical room on your premises, or in a cloud.

Arduinna Silva produits statistiques
Management and follow-up
Launches and statistics

Complete game management interfaces with real-time reporting.

Our games

In virtual reality

VR Karting

Electric kart racing in virtual reality

The game

VR Karting, or virtual reality karting, is a new world-exclusive concept. You compete against other participants in a real electric kart race, while wearing virtual reality headsets that immerse you in a 3D circuit. There are different circuits and game modes.

All along the circuit, you can collect "Lootboxes" containing bonuses that give you an edge in the race (boosters, missiles, oil puddles, etc.).

The aim is to complete as many laps of the circuit as possible to score the most points and win the game.

Trailer

Gallery

Available circuits

BIGc Karting VR circuit cimetière hanté
BIGc Karting VR circuit désert d'Egypte
BIGc Karting VR circuit Jurassic
Karting VR Picto groupe
Group
Up to 12 persons
Karting VR Picto surface
Surface
400 m² minimum
Karting VR Picto taille
Circuits
3 circuits
Karting VR Picto durée
Duration
15 minutes
Karting VR Picto age
Age
+12

Zombies' waves

Virtual reality shooting game

The game

In this game, players are entrenched in a disused hangar and must survive zombie attacks that appear in waves. The aim is to kill as many as possible to score the maximum points.

When you kill a zombie, you accumulate points, and on its corpse appears a collectible that you can grab. When you have enough, you can exchange them to improve your weapon. The player with the most points wins the game.

Trailer

Gallery

Survive Darkness Picto groupe
Group
Up to 12 persons
Survive Darkness Picto surface
Surface
50 to 1000 m²
Survive Darkness Picto durée
Duration
15 minutes
Survive Darkness Picto age
Age
+12

Gameplay for young and old

Virtual reality shooting game

The game

Set in a cartoon universe, players have barricaded themselves in a western town that is under attack from zombies and must defend it. This more childlike style of gameplay is less frightening and stressful, and may therefore be better suited to more sensitive players.

The main goal is still the same: kill as many zombies as possible to collect a maximum of points and win the game. However, there are other ways to earn points, such as protecting stagecoaches or shooting scenery.

Fun, mainstream gameplay for all ages players.

Gallery

Survive Darkness Picto groupe
Group
Up to 12 persons
Survive Darkness Picto surface
Surface
50 to 1000 m²
Survive Darkness Picto durée
Duration
15 minutes
Survive Darkness Picto age
Age
+12

Battle Arena

Virtual reality shooting game

The game

An arena fighting game in which each player plays for himself and takes on all the other participants. The aim is to kill the other participants as many times as possible to win the game.
Different weapons can be found all over the map, depending on your preferences.

Galerie

Survive Darkness Picto groupe
Group
Up to 12 persons
Survive Darkness Picto surface
Surface
50 to 1000 m²
Survive Darkness Picto durée
Duration
15 minutes
Survive Darkness Picto age
Age
+12

The management interface

Lancement des jeux, scores et statistiques

A simple and complete interface

Game launch.

Our free-roaming game management interface lets you manage your entire library from a single web page, using a switcher. Once you've selected a game, all you have to do is fill the players in the form and launch the game.
VR headsets are automatically calibrated by the room's recording system.
The interface gives you a full report on headset and server status, as well as elapsed game time. Once the game is over, all you have to do is restart it and invite previous players to check the scoreboard, which is automatically displayed once the 15 minutes have elapsed.

Tableau des scores.

Depending on the selected game, the corresponding scoring interface displays the ranking of the last game played, as well as a general ranking of the best players.
This interface can be consulted either directly on a screen in your game center, or on a web page where participants can find out if their best score has been beaten.
A second interface, accessible only to game center managers, gives you game statistics with the played games's number and the financial income's calculation.

The infrastructure

Design, installation and VR rooms' calibration

Setting up

We set up the required network and infrastructure for your VR room, as well as the capture system needed for optimal helmet calibration. The rooms are covered with anchor points all around, on the floor and ceiling, so that the headsets never go out of calibration.
Games can be installed in a dedicated room with physical servers in your game center, or on cloud servers, depending on the space you have available.