We are looking for talented people to join our team.
On Unreal Engine 4, we develop 3D architectures, interactive virtual tours, photogrammetry, augmented reality, composition, real-time configurators, 2D graphics and video games.
For our consoles and pc division, we are looking for a Gameplay Developer Unreal Engine.
Your role will focus on developing gameplay functionalities for console and PC video games.
Your missions :
· You will work closely with the Game Designer and be responsible for following his instructions.
· As part of the project, you'll develop new gamified experiences and gameplay features to facilitate their integration by the game designer.
· You document your codes and make sure that the information is accessible to everyone, especially the Game Designer.
· You update and quality-control the results generated by your project.
· You have a degree in computer science and proven experience in development.
· You have experience in Unreal Engine development.
· You enjoy working on different and varied projects.
· You are autonomous and know how to achieve your objectives.
· You have an interest in user experience.
· You like to play in general and have fun at work.
· You know how to work in a team and enjoy being at the heart of innovation.
Technical skills :
· You are familiar with basic architecture patterns such as Observer, MVC, singleton, etc.
· You have a good knowledge of Unreal Engine's basic classes (player controller, player state, game mode, etc.) and their responsibilities.
· You're very comfortable developing on the Unreal Engine (Blueprint or C++).
· You have a good knowledge of graphical interface composition on Unreal Engine.
· Vous savez lire et comprendre des schémas UML.
· You are comfortable with agile methodologies (Kanban, Scrum, etc.).
· You know how to work with Source Control (Git, Perforce, etc.).
· Gamification skills a plus.
We offer :
· A varied position at the heart of project management.
· A challenging and innovative position.
· Opportunities for development.
· Opportunities for further training.
· A salary package that grows with your skills.
· The opportunity to join a young, dynamic team.
This offer will remain open until we find the ideal candidate.
CV, cover letter, references, website (if applicable), examples of projects already completed.
Regarding : Julien Ramakers - info@arduinnasilva.com
You will maintain a balance between the requirements of technical rigor, visual quality and immersion, performance optimization and modularity.
Design, model / texture and illuminate real-time 3D environments as part of a realistic artistic direction / photo realistic adapted to different platforms (VR, Consoles, PC, etc.).
Implement scenes and props on Unreal Engine 4.
Experiences in a real-time 3D studio (1 year or more).
Mastery of Maya / 3D Studio Max design tools, Zbrush, Substance and Photoshop.
Perfect mastery of props optimization.
Excellent knowledge of the Unreal Engine 4 engine and its PBR rendering pipe.
Good artistic sensitivity: sculpture, architecture, composition and lighting.
Know how to collaborate and communicate constructively.
Have the sense of initiative and be determined in achieving high results.
Knowledge of shaders and nodal interfaces (logic).
Good command of the English language.
Amateur video games.
Several positions to be filled now.
6-month fixed-term contract (renewable).
Remuneration: depending on the profile.
Advantages offered: public transport subsidy, holiday bonus, telephone subscription, etc.
CV, cover letter, references, website.
For the attention of: Julien Ramakers - info@arduinnasilva.com